Wednesday, January 4, 2017

Back at it

I didn't have much time at all to work on the game over the holidays but my schedule is back to normal now and I hope to pick up the pace a bit.

I've decided against using Inform, the time it would take to learn a whole new programming language could be better spent on finishing up what I've already started in Adrift. Maybe in the future, but for now I'm sticking with Adrift.

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